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Aygun Tataev is a 3D digital artist and animator based in Canada. He specializes in unique and bespoke animation for advertising, marketing, and entertainment industries.

Aygun has been working with 3D software such as Unity, Blender, and C4D for over seven years and has developed the ability to create visually stunning animations. His work features elegant and striking geometric shapes in balanced compositions with organic textures and harmonizing color palettes.

During the last five years, Aygun has completed both commissioned and personal projects for clients such as Zero Motorcycles, Lexus of Edmonton, Henday Media, People's Foundation, and more.

My Workflow

(workflow process): step one, step two, step three, and finally step four.


I like to use the latest software for my projects, so I know there is nothing better to use for my clients. These are the tools I use on a regular basis.

Icon - Blender
Blender - (3D Composition and Animation)
Icon - Octane Render
Octane Render - (Lighting and Rendering)
Icon - DaVinci Resolve
DaVinci Resolve - (Post Processing)
Icon - Photoshop
Photoshop - (fix details in images)
Icon - After Effects
After Effects - (fix details in videos)


I often get asked the same questions. I’ve put the most common in this section.

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